The iGaming market in Spain , reporting a significant year-on-year jump in the first three quarters of the year. However, there was also a dip in activity compared to the second-quarter results.

The Spanish flag flies against the background of the Cathedral of Seville in Seville, SpainThe Spanish flag flies near the Cathedral of Seville in Seville, Spain. The country s iGaming segment continues to experience consistent year-on-year improvements. (Image: Pixabay)

In the latest report by the Directorate General for the Regulation of Gambling (DGOJ, for its Spanish acronym), Spain s iGaming gross gambling revenue (GGR) for the third quarter of 2023 was €304.26 million (US$332.05 million).

The results show a slight decrease of 2.67% quarter-over-quarter but a significant rise of 23.6% year-on-year. This marks the fourth straight year of growth for Spain s iGaming market.

The casino segment emerged as the front-runner, contributing €160.26 million (US$174.91 million), or 52.67%, of the total GGR. Within this segment, live roulette and slots exhibited quarter-over-quarter variation rates of 5.43% and 8.09%, respectively.

The report provides a comprehensive overview of various key components, shedding light on the dynamics of , marketing expenses, and player activity across different game segments.

Online Casino Remains in Front

The sports betting segment faced a decline of 14.86% quarter-over-quarter. Leading the drop were decreases in prematch betting (-31.70%) and horse racing fixed-odds wagers (-9.52%).

Bingo experienced growth, with a 2.91% increase quarter-over-quarter, while poker posted a positive trend with a 4.09% increase in GGR. Poker tournaments and cash games also contributed to the upward trajectory, with quarter-over-quarter variation rates of 3.37% and 6.12%, respectively.

Contests witnessed a significant fall of 68.37% quarter-over-quarter, continuing an irregular pattern over the years. The annual variation rates for the contests segment reveal a stark contrast, with a rise of 56.64% year-over-year.

For the past several years, iGaming has been among the in the eCommerce industry. This continued through 2023, even before the former Minister of Consumer Affairs, the anti-gambling pundit , stepped down from his post.

Marketing, Player Counts Drop

Marketing expenses decreased by 4.93% quarter-over-quarter, falling to €93.33 million (US$101.87 million). The breakdown of reveals €11.57 million (US$12.63 million) for affiliate agreements, €870K (US$950K) for sponsorships, €47.68 million (US$52.06 million) for promotions, and €33.2 million (US$36.24 million) for advertising.

Although the spending in all marketing segments decreased quarter-over-quarter, the year-on-year variation rates are positive. They indicate a substantial rise in sponsorships (153.04%), affiliates (15.96%), promotions (11.87%), and advertising (9.31%).

The monthly average of active game accounts declined by 4.58% quarter over quarter but registers an overall increase of 10.61% year-on-year. The monthly average of new game accounts experiences growth, with a 4.64% increase quarter-over-quarter and a 4.49% rise year-on-year.

Player deposits and withdrawals followed similar trends, with year-on-year variation rates of 11.87% and 8.07%, respectively. However, quarter-over-quarter figures show a slight decline of 0.45% in deposits and a more notable 2.92% decrease in withdrawals.